Esports has evolved from simple video game sport competitions to a driving factor in the video game industry, with many game developers actively designing and providing funding for tournaments and other events that provide student athletes with cash prizes and college scholarships. Competitions are now covered by ESPN; professionals are making millions of dollars and Division I universities have launched varsity E-Sports teams. E-Sports athletes have even been drafted for virtual teams for FIFA, the NBA and the NFL, with even the International Olympic Committee is considering including E-Sports in future Olympic events. But how do you transform from a gamer to an E-Sports athlete? What are the rules for Connecticut Interscholastic Athletic Conference (CIAC) and collegiate teams? Learn the history of E-Sports and its most revered games, master the rules, and hone the skills needed to compete at the professional level with Rated E for E-Sports. Our Games Coaches will be training you to master the top E-Sports tournaments in Brawhalla, DOTA2, Freestyle 2: Street Basketball, and more, as they prepare you to explore educational opportunities in and around the game industry, with a curriculum certified by Microsoft
You will begin the week by learning about the history of Esports, the academic opportunities Esports affords students and the Connecticut Interscholastic Athletic Conference (CIAC) and North American Scholastic Esports Federation (NASEF) rules for tournaments and Esports athletes.
You’ll be able to play games, experience and exhibitions designed by students just like you and share them
Each of these activities are taught by three experienced Technology and Engineering education professionals. Activities are STEM-based and focus on using engineering design and real-world problem-solving skills to solve problems.
Download and System Requirements before class:
Download and install Steam (https://store.steampowered.com/about/)
- OS: Windows 7 64-bit SP1
- Processor: 2.0GHz multi-core
- Memory: 8 GB RAM.
- Graphics: 1GB VRAM DX10 compatible.
- DirectX: Version 10.
- Network: Broadband Internet connection.
- Storage: 1500 MB available space
- Sound Card: Windows-based sound card
- OS: Mac OS X 10.8+
- Processor: 2011 or newer Intel Core i5.
- Memory: 6 GB RAM.
- Graphics: Nvidia or ATi GPU with 1GB Memory.
- Storage: 4 GB available space.
- Additional Notes: Dedicated graphics card required. No Mac Mini model is officially supported at this time
Download A Parent’s Guide to Esports- https://www.nasef.org/media/1504/a-parents-guide-to-esports-nasef.pdf
A list of games will be sent to you to download a week before the class begins; Game selection will be based on the number of students enrolled
Windows PC that meets the system requirements (see above)
Stable internet connection with access to Steam.com and Zoom Video Conferencing
Overview of Daily Activities
Each day would be broken into 4 hours.
9:00 am – 9:30 am Introduction to the daily activity.
9:30 am – 10:00 am Mini- tournament
10:00 am – 11:00 am Examining Esports (English Language Arts and Sports)
1:00 pm – 1:30 pm Mini-tournament
1:30 pm – 2:00 pm Education, Ethics and Esports
2:00 pm – 3:00 pm Free play
Introduction to Esports
- Rise of the Esports Scholastic Athletes
- Careers in and Around the Esports Arena
Introduction Opportunities in Esports
- What it means to be a Scholastic Esport Athlete in High School
- Ethics in Gaming and
Getting Started in Esports
Morning – Starting and Esports Club
Afternoon – Competing in Esports (Fact vs Fiction)
The Business of Esports
Morning –Creating a Tournament
Afternoon – Marketing Yourself in Esports
Morning – AM Tournament
Afternoon – PM Tournament